🙋🏻♂️ My role in the project
I played a key role as a mobile developer and UX/UI designer, participating in the following areas:
- Analysis and design: I collaborated in defining the project scope, functional requirements, and technology selection. I also participated in planning and scheduling activities, ensuring the project met established deadlines.
- User interface design: I created mockups using Figma, defining the layout of interface elements, button placement, and icon selection. My goal was to ensure an intuitive and pleasant user experience.
- Project programming: I actively participated in developing the application using Android Studio and the Kotlin programming language. I was responsible for creating user interfaces and implementing the necessary logic for the app to run smoothly and efficiently.
✨ Project importance
Uplan is an important project because it addresses a common problem among university students: the difficulty of organizing and planning their academic workload. This app not only simplifies the creation of personalized study plans but also helps students visualize their progress and meet the requirements needed to graduate.
🎇 Impact on users
Uplan can help UNAH students in the following ways:
- Academic organization: Facilitates class planning and academic workload management, reducing stress and confusion.
- Personalization: Offers study plans adapted to each student’s needs and goals, considering completed and pending requirements.
- Time optimization: Helps students distribute their time more efficiently, allowing them to focus on their studies and other activities.
- Progress tracking: Provides a clear view of academic progress, motivating students to stay on top of their goals.
🤖 Technologies used
- Kotlin